Today I had a presentation to give on Case Studies for File Sharing incidents. To make the presentation interesting I thought I’d try out my Rough Edges Editor and see how well it performed in a real world scenario.
Overall it went pretty well but there are big things I wish I would have done and/or not done in the engine. It taught me a lot of things to look for and to change the next time I take a stab at a 3D engine.
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