Visions Of Afar
The Struggles of a College Student in the Gaming Industry

OpenGL Lighting

February 9, 2010 05:17 by Garrett Hoofman

For my CS 5611 (Advanced Computer Graphics) class at Michigan Tech we were asked to create a program that displayed some common problems with lighting. This is my interpretation of the exercise which is almost identical in function as the educational tool PBR-Tutor. It uses MFC and OpenGL written with C++.

Screen7

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Categories: C# | OpenGL
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