Jul
29
2009
Script Used
if (tracking.Selected)
{
REAnimModel model = tracking as REAnimModel;
if (model != null && model.Track != "Walk")
model.Track = "Walk";
model.Translation = new Vector3(model.Translation.X + 0.05f, model.Translation.Y, model.Translation.Z);
} else {
REAnimModel model = tracking as REAnimModel;
if (model != null && model.Track != "Loiter")
model.Track = "Loiter";
}