Apr
27
2011

Voxel Modeling

So because of jovoc’s post I started looking into Voxel modeling because I don’t have a Mac to use Sproxel. There are little to no free voxel programs out there. So after several hours of digging into it I found this solution, all free, and best of all, they’re all portable apps.

    So the first step is to download Cube Kingdom Version 2.0. With this you can create your own Voxel models, the menu is in Japanese but you can get the jist of it. Once you’ve created your model, save it as the Metasequoia file type (mqo).
    Cube Kingdom 2011-04-28 00-10-54-85
    Next start up Metasequoia and import the model. Then save the file as a DirectX .X file, make sure to select Vertex Colors if you want to maintain your colors.
    Metasequoia
    Next start up Blender 2.4x (2.5 no longer has a .X importer) and import your .X file. Now you can export as .fbx, .blend, or anything else.
    You can also use Milkshape3D but Blender imports the faces as quads whereas Milkshape3D imports the faces as triangles.
    mod
Jul
28
2010

3D Dog Model

dog[1]

A 3D model of a Doberman that I created about a year ago. Skinned Animation working within XNA. Still needs a proper UV map.

~1500 Faces / 3000 Tris

Nov
27
2008

Modeling a Face with Maya

I've slowly been going over some tutorials for Maya the last semester at Michigan Tech. Now that I'm on Thanksgiving break I've had time to sit down and flesh out a model with the information I've learned. I decided to try modeling a female head.

This is so much easier said than done. Not only is it difficult to make a model look like a human head, but to also make it look feminine is incredibly difficult. So here is what I came up with, (My 2nd try) :

It didn't turn out too bad for my first attempts at modeling a head. I ended up trying out the strategy of starting with a single polygon plane and extruding the edges out. I started with the eye and worked my way outwards. I may end up working on it some more when I get back up to Michigan Tech. I may even try to create a full body and try my hand at animating it.

Not sure where I got the reference Image, most likely Deviant Art

[YouTube]

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