Aug
22
2010

DirectX 10 Deferred Shading

 

I forgot to upload my DirectX 10 Deferred Shading sample from earlier this year. Lighting is still off a little bit because the light accumulation isn’t functioning quite right.

Download Executable

F1 – Final Image

F2 – Normal Map

F3 – Color Map

F4 – Depth Map

F5 – Light Map

Download Source (VS 2008 Solution)

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