Apr
27
2011

Voxel Modeling

So because of jovoc’s post I started looking into Voxel modeling because I don’t have a Mac to use Sproxel. There are little to no free voxel programs out there. So after several hours of digging into it I found this solution, all free, and best of all, they’re all portable apps.

    So the first step is to download Cube Kingdom Version 2.0. With this you can create your own Voxel models, the menu is in Japanese but you can get the jist of it. Once you’ve created your model, save it as the Metasequoia file type (mqo).
    Cube Kingdom 2011-04-28 00-10-54-85
    Next start up Metasequoia and import the model. Then save the file as a DirectX .X file, make sure to select Vertex Colors if you want to maintain your colors.
    Metasequoia
    Next start up Blender 2.4x (2.5 no longer has a .X importer) and import your .X file. Now you can export as .fbx, .blend, or anything else.
    You can also use Milkshape3D but Blender imports the faces as quads whereas Milkshape3D imports the faces as triangles.
    mod
Mar
17
2011
Minecraft // C# // XNA

Minecraft and XNA

Over the last few weekend I’ve spent my free time, working on a Minecraft Map Viewer. It’s not meant to replace Minecraft but to give a better view of worlds that are created.

Preview of our Minecraft Server in the Minecraft Viewer :

 

Current Functionality

  • Deferred Shader with Transparencies Super Imposed
  • Depth of Field
  • Bloom
  • Chunks loaded with Multi-Threaded support
  • Most blocks have been added, but some are missing
  • Cinematic Camera (meant for touring the map)

There are still plenty of bugs but it’s a decent start.

Aug
22
2010

DirectX 10 Deferred Shading

 

I forgot to upload my DirectX 10 Deferred Shading sample from earlier this year. Lighting is still off a little bit because the light accumulation isn’t functioning quite right.

Download Executable

F1 – Final Image

F2 – Normal Map

F3 – Color Map

F4 – Depth Map

F5 – Light Map

Download Source (VS 2008 Solution)

Jul
28
2010

3D Dog Model

dog[1]

A 3D model of a Doberman that I created about a year ago. Skinned Animation working within XNA. Still needs a proper UV map.

~1500 Faces / 3000 Tris

Jul
13
2010

ODBC Viewer 1.0

ODBCViewer

This is a small WPF Application to view ODBC Databases. Makes it simple to view the data in your ODBC Databases, and provides simple filtering.
Requires the .Net Framework 4.0

Download Program

Jul
5
2010

Meet Michael

Mouse

Just a preview of the mouse named Michael, he’s part of a little side project of mine.

Mar
29
2010

Houghton Game Jam 2010

The Houghton Game Jam of 2010 is set to take place this Saturday at 12:00 PM EST. There’ll be live webcams at the event so make sure to check out the site : http://www.houghtongamejam.com and if you’re in the Houghton area and you want to participate we’d love to have you, so just register on the site.

HGJLogo

Mar
3
2010

Windows Desktop Background

I had a surprising amount of traffic being directed to a previous blog entry I had on a windows background I had using a visualization with Winamp. However, most of the traffic seemed to be looking for a static background. So I’ve done a little photo shopping and gotten rid of the unnecessary extra.

So, here is a 1920 x 1200 background for your desktop.

background

Mar
1
2010

File Sharing Presentation

Today I had a presentation to give on Case Studies for File Sharing incidents. To make the presentation interesting I thought I’d try out my Rough Edges Editor and see how well it performed in a real world scenario.

Overall it went pretty well but there are big things I wish I would have done and/or not done in the engine. It taught me a lot of things to look for and to change the next time I take a stab at a 3D engine.

Feb
10
2010
C#

Cryptography

I’ve built a small application for use in encrypting / decrypting cryptography ciphers. For now, it covers the Shift Cipher, Hill Cipher, Affine Cipher, and the Substitution Cipher. Each cipher logs its process giving a step by step procedure showing the work completed. It was created with C# and therefore requires the .net framework 2.0+ to be installed.

image

[Download]

EDIT (2/23/2010) – Fixed Inverse 2x2 Matrix in the Hill Cipher. Inverse determinant wasn’t being calculated to determine the inverse.

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